/*
 * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */


#include "BattlegroundPackets.h"

void WorldSession::SendBfInvitePlayerToWar(uint64 const& queueID, uint32 areaID, uint32 pTime)
{
}

void WorldSession::SendBfInvitePlayerToQueue(uint64 queueId, int8 battleState)
{
}

void WorldSession::SendBfQueueInviteResponse(uint64 queueId, uint32 zoneId, int8 battleStatus, bool canQueue /*= true*/, bool loggingIn /*= false*/)
{
}

void WorldSession::SendBfEntered(uint64 queueID, bool relocated, bool onOffense)
{
}

void WorldSession::HandleReportPvPPlayerAFK(WorldPackets::Battleground::ReportPvPPlayerAFK& packet)
{
    if (Player* reportedPlayer = ObjectAccessor::FindPlayer(packet.Offender))
        reportedPlayer->ReportedAfkBy(_player);
}

void WorldSession::HandleSetCemetryPreferrence(WorldPackets::Battleground::SetCemetryPreferrence& /*packet*/)
{ }
